Tag Archives: Video games

‘Rayman Legends’ game shows off Wii U NFC functionality

In January Nintendo revealed that their upcoming new console the Wii U will ship with Near Field Communication (NFC) functionality. “By installing this functionality, it will become possible to create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world,” said Ninty president Satoru Iwata Iwata. This week a video surfaced on the ‘Net that previews what gamers can expect with NFC paired with the Wii successor. Developer Ubisoft is developing Rayman Legends to take advantage of NFC by giving players the ability to place physical figurines atop the Wii U’s touchscreen controller to instantly teleport the physical object into the game. See how it works in the video embedded above.

[Via Joystiq]

Master Chief returns in ‘Halo 4’ on November 6

At last, Microsoft has set a date for the return of Xbox’s hero Master Chief. Halo 4 drops November 6, 2012. In a press release (in full after the break) Microsoft and new game developer 343 Industries spilled some details on franchise’s long-awaited comeback. “Set four years after the events in “Halo 3,” Master Chief returns to confront his destiny and face an ancient evil that threatens the fate of the entire universe,” reads the release. “”Halo 3,” the biggest consumer product launch of all time when it released in 2007, concluded the original game trilogy, but left many unanswered questions around the fates of the series’ beloved hero, the Master Chief, and his artificial intelligence companion, Cortana. On Nov. 6, fans will experience the next chapter of the iconic franchise.”

Microsoft’s Phil Spencer is quoted: “We are beginning a new saga with ‘Halo 4’ and embarking on a journey that will encompass the next decade of ‘Halo’ games and experiences. Millions of fans worldwide have been eagerly awaiting the opportunity to step back into the boots of Master Chief, and, with ‘Halo 4’ leading the charge, we’re confident 2012 will be the most successful year in Xbox history.”

It still hasn’t been determined what or who exactly John-117 will battle against in the next-gen first person shooter, but whatever it is I’m amped. Unless it’s The Flood again, cuz that would suck. Other Halo factoids… orignal game composer Marty O’Donnell is out (what a bummer!) and former Massive Attack member Neil Davidge has taken over the important role. Orchestrator Matt Dunkley explained to Edge: “We respect absolutely what [O’Donnell] did, and obviously these iconic themes are very close to gamers’ hearts. So we all listened to what he’d done, and I think you’ll always be on a hiding to nothing if you’re trying to pastiche that. Instead, we wanted to take that to another level. Hopefully the Halo fans will see that we’re being respectful, but we’ve also taken it somewhere else, and maybe onto a higher plane. If you’re always trying to reference back, you’re not creating new things.”

Jump after the break to get a behind the scenes look at the audio composition behind the game as well as soundtrack samples. In somewhat related news, 343 Industries invited late-night talk show host Conan O’Brien to their studio; watch the fun unfold after the break. Below, concept art.

November 6, are you here yet?

[Via Joystiq 1, 2, 3, 4; AllGamesBeta] Continue reading Master Chief returns in ‘Halo 4’ on November 6

Video game trailer: ‘God of War: Ascension’ brings Kratos back to the PS3

Here’s your very first look at the next God of War game that’s subtitled Ascension. After watching the teaser trailer, it’s assumed that this GoW will serve as a prequel and take place before the events played out in the other Kratos-led games. “There was a time before Kratos became the monster known as the Ghost of Sparta,” growls the teaser’s narrator. Besides this announcement video, the only other facts surrounding Ascension are these: Sony Santa Monica Studios is currently developing the game and Todd Pappy, GoW 3‘s design direction, is serving as the game director this time around. Is it too early to be hoping for a holiday 2012 release? More as more comes in.

[Via PlayStationBlog]

Video game developer Quantic Dream pushes performance capture to new heights; meet Kara

At this year’s Game Developer’s Conference David Cage–lead developer at Quantic Dream, the studio behind the PS3 title Heavy Rain–screened a non-interactive video game demo that shows off the company’s advancements in performance-capture technology. Quantic Dream transformed actress Valorie Curry into an animated android by sticking 90 sensors on her face and capturing her full performance (voice and body movements) simultaneously. This makes for a consistance performance, explains Cage. It differs from James Cameron’s methods in Avatar in that it doesn’t require a camera to be attached to the actor’s head, plus it’s faster and more affordable.

The seven minute demo is embedded above; it’s called Kara and it tells a short, surprisingly emotional story about a female android who slowly becomes self-aware. Cage makes it clear that Kara is nothing more than a tech demo and that the next game from Quantic Dream will not include any elements from it. This is rather unfortunate because I’ve fallen in love with the android and want to explore what’s next. The moral of this story, though, is that Cage’s studio is leading the way for video games to tell gorgeous, cinematic, believable stories.

[Via PlayStation; Engadget]

Xbox controllers are going chrome

If you’ve been thinking about upgrading your Xbox 360 controllers or adding an additional one to the mix, I highly recommend you opt for one of these brand spankin’ new chrome models. Microsoft is branding them the Xbox 360 Special Edition Chrome Series Wireless Controllers and they will come in hues of red, silver, and blue when they hit the market mid-May at $54.99 each. The chrome controllers feature the “transforming D-pad” that Microsoft introduced in the matte silver version back in August 2010. Check ’em out in the gallery below and let the oos and ahhs commence. Heck, even the packaging is drool-worthy.

[Via MajorNelson]

April Fools 2012: Google kicks things off with “Google Maps 8-bit for NES” [Update: Gmail Tap, The YouTube Collection, Google Racing & Chrome Multitask Mode]

Google’s at it again, ready to trump all Internet April Fools gags with their latest creation: a new version of Google Maps made specifically for Nintendo’s original home console, the 8-bit Nintendo Entertainment System. The search giant claims to have developed an advanced cartridge that is compatible with Ninty’s Japanese Famicom video game console; it features a dial up modem that allows the cartridge to be connected to the Internet. Once connected, Google “runs more than a hundred thousand servers to overcome the NES’ technical limitations.” Yeah, they put some effort into this one. The result? 8-bit maps are generated on-screen by Google’s cloud services in real time. Google reminds potential buyers of this unfortunately fictitious product that if the cartridge fails to load, try blowing into it to fix bugs. Just like in regular Google Maps, you can search for specific places and route a course by typing or using your voice. The company says that the 8-bit version of Google Maps will “soon be available” in Google Store. For now, however, you can actually try it out by going to Google Maps in your trusty browser and clicking the new Quest icon. The entire map of the world will go 8-bit, as will Street View. Google has made sure to include detailed icons for major landmarks (Eiffel TowerSydney Opera HouseAlcatrazBuckingham PalaceEgyptian Pyramids) as well as plant bizarre Easter eggs like an alien at Area 51 and a dragon at the center of Earth.

Watch the official announcement in the video embedded above, then test out the “trial version” at Google Maps today.

Update: Google has a few more tricks up its sleeves. Skip after the break to see ’em! Continue reading April Fools 2012: Google kicks things off with “Google Maps 8-bit for NES” [Update: Gmail Tap, The YouTube Collection, Google Racing & Chrome Multitask Mode]

Xbxo 360’s video selection grows with HBO GO, Comcast Xfinity TV, and MLB.tv

On Tuesday Microsoft launched three new video apps on Xbox 360: HBO GO, Comcast Xfinity TV, and MLB.tv. All three apps require that you be a subscriber to each of their respective services, obviously. With HBO GO, Xbox owners can now access every episode of every season of HBO’s most popular programming like Game of Thrones and The Sopranos. If you’re a Comcast subscriber, you can now view on-demand content via your console. And MLB.tv gives sports fans yet another way to stream live every out-of-market regular season game in HD with features like split-screen, a mini guide, and a personalized My Teams page. These apps come baked with Kinect integration, meaning you can put the controller down and use gestures and your voice to control the menus and playback. If you’ve got an Xbox 360, turn it on and download these video apps for free today. Game of Thrones returns to HBO for a second season tomorrow night, so this just might be the best way to catch up quick.

In related news, Microsoft’s Yusuf Mehdi told the LA Times that Xbox owners are spending more time with the “video game” console to watch video and listen to music than play games. “What we’re seeing is that people are turning on the Xbox to play games and then keeping it on afterwards to get other types of entertainment,” he said. With Netflix, Hulu, ESPN, Verizon FIOS and now HBO GO, Xfinity TV, and MLB.tv, the term “video game console” is starting to get blurry as “entertainment hub” starts to come into view, at least in regards to Microsoft’s Xbox brand.

Jump after the break to watch the new video apps in action.

[Via MajorNelson] Continue reading Xbxo 360’s video selection grows with HBO GO, Comcast Xfinity TV, and MLB.tv

Mickey and Oswald team up in ‘Epic Mickey 2: The Power of Two’

Disney’s masthead Mickey is back in a sequel to the 2010 Wii exclusive Epic Mickey. Video game developer Warren Spector and his Junction Point Studios are hard at work on Epic Mickey 2: The Power of Two, refining the gameplay and aesthetics of the original. Fans of Epic Mickey will notice two key differences here: one, Mickey will have a trusty sidekick in the the sequel and it’s Oswald!; two, the game will release for Wii as well as the Xbox 360 and PS3, so gamers can now fully explore the grim but vibrant Wasteland in hi-def on the next-gen consoles. It has been confirmed that Epic Mickey 2 will be compatible with PlayStation Move accessories, however there are no plans to make use of Xbox’s Kinect. Check out the epic trailer above!

EM2 is expected to release this fall, and a 3DS companion game called Epic Mickey 2: Power of Illusion is on its way, too. Eye the box art after the break, as well as a video featuring Spector talking about the upcoming game. Continue reading Mickey and Oswald team up in ‘Epic Mickey 2: The Power of Two’

Nintendo 3DS turns one years old, sells 4.5 million units in the US

Nintendo is celebrating its 3D portable’s first (US) birthday a few weeks early by releasing an impressive sales figure. (The 3DS was initially released in Japan on February 26, 2011 and later in the US on March 27.) In the States, Nintendo has sold 4.5 million  3DS hardware units since March 2011–that’s nearly twice as many units as the original DS sold in its first year on the market.

Says Nintendo of America President Reggie Fils-Aime: “Nintendo 3DS closes its first year with a lengthy list of accomplishments but we’re still just scratching the surface. With a massive lineup of first- and third-party games and more on the way, a budding library of entertainment options and an engaged and growing installed base, Nintendo 3DS has an incredibly bright future. We’re just getting started but this platform is built for the long haul.”

Continue the party after the break with the official press release which takes a journey down memory lane highlighting some of the major milestones the 3DS captured over the past year.

[Via Nintendo] Continue reading Nintendo 3DS turns one years old, sells 4.5 million units in the US

PS Vita hardware sales surpass 1.2 million units worldwide

On the 28th of February Sony announced sales figures for their latest console release the PS Vita. Following the powerful handheld’s December 17th launch in Japan and February 22 drop in North and Latin America, Europe, Singapore, and PAL territories, the house that built PlayStation “exceeded expectations surpassing over 1.2 million units worldwide,” according to a press release pasted in full after the break. The company also notes that software sales have surpassed 2 million units at both retail and on PlayStation Network.

Says Andrew House, President and Group CEO, Sony Computer Entertainment Inc.: “PS Vita was designed to deliver the ultimate portable entertainment experience, and we couldn’t be more thrilled with the reaction we’re seeing from consumers and the pace at which PS Vita is selling. The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we’re working closely with 3rd party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe.”

Currently there are 25 titles available today for the PS Vita, and Sony says that 70 additional games are in development. Are you an early adopter? How do you rate the PS Vita so far? Sound off in the comments below.

[Via Joystiq] Continue reading PS Vita hardware sales surpass 1.2 million units worldwide

PS Vita is out now!

PS Vita, the most powerful handheld video game console ever, is out now. Have launch day nerves? Here’s what you need to know. Sony is selling two different SKUs: the $249 PS Vita with WiFi and the $299 model that also packs in 3G from AT&T. (Also available are the $299 Launch Bundle and the $349 First Edition Bundle, but these are being sold in limited quantities.) If you opt for the 3G model, AT&T is offering up tiered data plans that go like this:  250MB ($14.99), 3GB ($30), and 5GB ($50). There are 25 PS Vita-specific titles from first and third party developers, and the standout must-buy game is Naughty Dog’s Uncharted: Golden Abyss. In addition to fantastic graphics, Uncharted takes advantage of many of the Vita’s innovative input functions including the dual analog sticks, the six-axis motion sensor, and the touch-sensitive back; and so the game will help acclimate you to the new handheld. What else? The PlayStation Store has been updated with Vita-specific apps including Facebook, Netflix, LiveTweet, and Flickr; these freebies are necessities for early adopters, no doubt.

Gamers, it’s time to getcha game on and discover what the new PlayStation Portable is all about. Links to snag one for yourself rest in the paragraph above.

Kinect ‘Star Wars’ Xbox 360 bundle gets a spring release date

Star Wars fans and gamers alike have been waiting patiently for Microsoft to stamp an official release date for the movie themed hardware and software bundle. Well, the time has finally come. According to Xbox Live’s Major Nelson, the bundle–which includes an R2-D2-themed Xbox 360 console with custom sounds, a C-3PO-themed golden wireless controller, a white Kinect sensor, a 320GB HDD, a wired headset, and copies of Star Wars Kinect and Kinect Adventures–launches into the marketplace this spring on April 3. It is being valued at $449.99 and can be preordered today at Amazon and Gamestop. Take a gander at the sleek packaging above and mark your calendars appropriately.

[Via Major Nelson]