Tag Archives: Video games

Nintendo TVii comes to Wii U December 20

A new app is about to land on Wii U. Nintendo TVii, a second-screen experience that changes the way you “find, watch, and engage” entertainment content, was supposed to launch with the console in November, but it was delayed due to lack of app support. Now that Netflix, Hulu Plus, and Amazon Instant Video are available to download on the Wii U, the stars have aligned for TVii to launch at last. In short, TVii is a free service that functions as a “personalized program guide, remote control, and social second screen,” collating TV shows, movies, and sports from various content providers including the aforementioned video streaming services, live TV (cable and satellite providers), and DVRs powered by TiVo. In addition to searching across these services and watching content, you can make the experience social by commenting on what you’re watching and sharing your thoughts with friends via Miiverse, Facebook and Twitter. According to a new press release (in full after the break), the app will only support Hulu, Amazon, and live TV at launch; Netflix and TiVo integration “are expected in early 2013.”

Nintendo TVii comes to Wii U tomorrow, December 20, as a free download. Watch a demo after the break.

Update (12/20): As promised, TVii is now available on the Wii U. It isn’t delivered as a download however; simply fire up your Internet-connected console and you should find it hanging out in the home screen. In related news, Nintendo has specified that TiVo support is coming in January, with support for other DVRs coming “in the future.”

[Via Nintendo 1, 2] Continue reading Nintendo TVii comes to Wii U December 20

2012 Video Game Awards winners and exclusive trailers

On December 7 an energetic (is he ever not) Samuel L. Jackson hosted the 2012 Video Game Awards, this year celebrating its 10th anniversary. The game that won the most Vector Monkey trophies this year was The Walking Dead: The Game from Telltale Games. In addition to being crowned Game of the Year (besting Assassin’s Creed III, Dishonored, Journey, and Mass Effect 3), it also won Best Adapted Video Game, Best Performance by a Human Female (Melissa Hutchison as Clementine), and Best Downloadable Game. Developer Telltale Games was named Studio of the Year for making the title. Borderlands 2 came in close second taking home four Monkeys for Best Shooter, Best Multiplayer Game, Best Performance by a Human Male (Dameon Clarke as Handsome Jack), and Character of the Year (Clap Trap). Journey followed by winning Best PS3 Game, Best Independent Game, and Best Original Score (fun fact: the indie game’s composer Austin Wintory landed a Grammy nomination in the Best Score Soundtrack For Visual Media category).

For the full list of winners, jump after the break.

Now in addition to handing out awards, game developers use the show as a platform to introduce gamers to upcoming titles and this year’s bunch was exciting and exhilarating as ever. The following games debuted never-before-seen world premiere trailers: South Park: The Stick of Truth (Obsidian Entertainment), The Phantom Pain (Moby Dick Studios), “The Last of Us” (Naughty Dog, coming out May 7, 2013), Castlevania: Lords of Shadow 2 (Konami), Dark Souls II (From Software), Assassin’s Creed III: The Tyranny of King Washington (Ubisoft), Gears of War: Judgment (Epic Games), Tomb Raider (Square Enix), Halo 4: Spartan Ops (Microsoft Studios), and BioShock Infinite (2K Games).

Watch all the VGA exclusive trailers after the break. Continue reading 2012 Video Game Awards winners and exclusive trailers

Nintendo outs $99 Wii Mini console for Canadians only

Shorty after pushing out their next-gen Wii U, Nintendo let loose another new hardware release. The Wii Mini is a miniaturized version of the original Wii featuring an updated matte black with a red border design. It comes packaged with a matching red Wii Remote Plus and Nunchuck Controller. At just $99 the Wii Mini is steal for casual gamers who’ve fully embraced motion control gaming. To lower the price to such an affordable level, Nintendo removed the console’s Internet capabilities and GameCube backwards compatibility. The Wii Mini is designed exclusively to play Wii games, and that’s it. “It’s a great value for first-time Wii owners who just want to jump in and experience all the great Wii games that helped usher in a revolution in motion-controlled gaming,” says Ninty in a press release. For the time being, the redesigned Wii will ship exclusively in Canada come December 7. I find it interesting that it’s not simultaneously releasing Stateside, and I’d be surprised if it didn’t penetrate our marketplace soon.

Nintendo’s Wii U launches this Sunday

The next wave of video game home consoles begins this Sunday, November 18 when Nintendo ships the successor to the Wii dubbed Wii U. We know pretty much all there is to know about the Wii U already: the HD console’s main selling point is its tablet-like controller that enables new forms of gameplay and second-screen interactivity; the Nintendo Network will finally usher Mario and the gang into the modern online gaming era; over 30 launch day games will be available for purchase alongside the system; and Nintendo is offering two SKUs starting at $300 for the basic set. For all things Wii U, refer to these marked posts.

Leading up to release day, Nintendo shed light on a couple new system features. First, up to 12 players can register on a single console. Your personal profile is directly tied to your game saves, settings, play history, and Internet browser bookmarks. Next, we already know that the Wii U GamePad enables video chat with its front-facing camera, and now Nintendo has divulged that the magic happens with an app called Wii U Chat. With an Internet connection, users can connect to other Wii U owners and video chat across their GamePads and TV screens. Using the GamePad you can draw on top of your recipients face and they will see your creations in real time. If you’re playing a game, you’ll be notified of an incoming call when you see the controller’s Home button flash a blue hue.

Besides online gameplay via the Nintendo Network, another way the house that built Mario is jumping ahead is by offering up entertainment consumption apps like Netflix, Hulu Plus, Amazon Instant Video, and its own interactive second screen experience that curates video content called Nintendo TVii. Originally it was planned that these apps would arrive via a software update on launch day, but this week Ninty shared unfortunate news spilling that they will be delayed until December. Netflix told Engadget that their app will indeed ship when the console does on Sunday, but as for the rest of them we’ll have to wait a few weeks.

With its unique GamePad, the Wii U hopes to once again revolutionize the way gamers play games. And with their newfound approach to providing entertainment content, Nintendo offers yet another way to consume movies, TV shows, and sports. With Xbox SmartGlass just finding its feet, will the Wii U steal the spotlight and provide an even better second screen experience with games and other content? The second screen is built into the Wii U’s DNA and that’s what Ninty is banking on. Get in line, pick one up, and give it a spin. (If you didn’t preorder, you’re likely out of luck, unless of course you live in the NYC area and are willing to participate in Nintendo World’s midnight launch event!) PR after the break.

Update (11/18): If you managed to pick up a Wii U today, you should know that the console does not come preinstalled with many of its touted software-based functions. In order to access and run Miiverse, Nintendo eShop, the Internet browser, and WiiU Chat, you must download and install a chunky software update. This update also enabled backwards compatibility with Wii games and even reproduces the last-gen Wii menu interface when a game disc is inserted. Netflix is also available via a separate update, and the other video consumption apps Hulu Plus, Amazon Instant Video, and Nintendo TVii are coming later this year as previously reported.

Update 2 (11/22): Hulu Plus, Amazon Instant Video, and YouTube have officially joined Netflix on the Wii U. When Nintendo TVii decides to drop, you’ll know! Continue reading Nintendo’s Wii U launches this Sunday

‘Call of Duty: Black Ops II’ generates $500 million in 24 hours, continues the record-streak

Another Call of Duty game released, another record is set. On November 13 Call of Duty: Black Ops II came out and in 24 hours the shooter generated more than $500 million worldwide. For the fourth consecutive year, Call of Duty is the biggest entertainment launch of the year following Modern Warfare 2 (generated $310 million in 24 hours in 2009), Black Ops ($360 million in 2010), and Modern Warfare 3 ($400 million in 2011). “Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for Harry Potter and Star Wars, the two most successful movie franchises of all time,” said Activision Blizzard CEO Bobby Kotick in a press release.

In other video game sales news, Halo 4 released last Tuesday on November 6 and raked in over $220 million on launch day. This makes it the most successful Halo launch in the franchise’s history, narrowly beating sales of Halo: Reach which generated $200 million in 2010. It was expected that Halo 4 sales would surpass the $300 million mark during its first week on the market, but that figure has not been made official yet. Stay tuned.

Xbox LIVE turns 10

On November 15, 2002 Microsoft turned on Xbox LIVE and over the past ten years what began as a multiplayer service for video gamers has evolved into an entertainment service that provides not only live multiplayer gameplay around the world but also a hub for the latest in movies, TV, music, and sports. Microsoft took a gamble when they charged gamers to pay a yearly fee for an online subscription; after ten years of supporting blockbuster games and other entertainment outlets it turns out that the price of admission was well worth it.

Here are some fun facts about LIVE Microsoft is sharing today:

  • Initially available to U.S. and Canadian Xbox players, the service is now available in 41 countries and territories around the world.
  • In the 10 years of LIVE, nearly 14.5 billion Achievements have been unlocked worldwide, accumulating a total combined Gamerscore of more than 270 billion.
  • This year we had an average of 9.4 million people a week using multi-player gaming on Xbox LIVE.
  • During the week of Nov. 6 through Nov. 13, our members spent more time on Xbox LIVE (gaming and watching entertainment) than any other week in the history of our service: a total of 442 million hours.
  • Halo 4, which broke entertainment industry numbers, resulted in the LIVE community unlocking 43 million achievements in just the first five days of gameplay.

In an open letter to Xbox LIVE members, Microsoft’s Marc Witten shared his enthusiasm about the service and how far it’s come. “Over the last 10 years you’ve helped us define LIVE as the best place to play online and the definitive online gaming experience for two generations of Xbox consoles, and you’ve helped us evolve LIVE into a full entertainment service, delivering amazing games, sports, movies, TV and music,” he said. “If the last 10 years is any indication of what’s possible in the next 10 years, imagine the innovation yet to come,” he continued. “One thing is for sure – we will continue to offer some of the best entertainment, from premium games, sports, TV, movies, web to music. To the members who’ve been with us since the beginning – I sincerely thank you, both for your support and your feedback. And for those of you that have just become members, a very warm welcome.”

To celebrate Xbox LIVE’s 10 year anniversary, Microsoft is offering special deals on Xbox LIVE Arcade games and you can win a custom-designed Xbox 360 console. Head over to the anniversary portal for more.

A grander look at ‘Grand Theft Auto V’ (trailer #2)

Rockstar Games knows how to make ’em. Here’s our second official look at the next Grand Theft Auto. It’s number 5 if you’re counting and can’t read Roman numerals. The developer says that Los Santos, the new LA-influenced setting for the game, is the most ambitious and expansive open world they’ve ever created. After you watch this trailer you’ll see exactly what they mean. Also, it looks like we’ll be following three different protagonists this go-around. If you were blown away by the game’s visuals the first time around (over a year ago!), just wait and see what this peek has to offer.

And now we have a release window. GTA V is slated to drop Spring 2013 for Xbox 360, PS3, and PC.

‘Halo 4’ releases Tuesday; prepare and watch ‘Forward Unto Dawn’ web series

This Tuesday Halo 4 releases for Xbox 360 and a new trilogy forges on. In the original trilogy developer Bungie introduced us to the iconic Master Chief and we controlled the super-solider as he discovered the Halo Array and the Ark, crippled the alien alliance known as the Covenant, and battled the parasitic Flood. After going on to release a prequel to Halo 3 designated ODST and a prequel to Halo: Combat Evolved with Halo: Reach, Bungie handed the franchise’s reigns to a new developer, 343 Industries. Halo 4 brings us back into control of the Chief, and we find him just where we left him at the end of Halo 3 in 2007; he’s aboard the UNSC ship Forward Unto Dawn, floating in space drifting toward a mysterious Forerunner planet called Requiem. Chief’s last words were delivered to Cortana, his AI companion, and they were, “Wake me, when you need me.” Halo 4, in addition to providing addicting online multiplayer modes, will delve deeper into the franchise’s mythology as Master Chief inadvertently crash lands on a Forerunner planet infested with Covenant, Forerunner technology, and, according to the game’s marketing, “an ancient evil awakens.” And on top of that, there’s something wrong with Cortana; she is going “rampant” (or insane) because she is operating beyond her natural lifespan.

Excited yet? Let me give you a boost…

Leading up to the release of Halo 4, Microsoft Studios and 343 Industries developed a five-part live-action web series set in the Halo universe. Forward Unto Dawn follows a group of freshman cadets at the UNSC’s Corbulo Academy of Military Science and places particular focus on troubled cadet Thomas Lasky. The story takes fans to the beginning of the Human/Covenant war and it seamlessly weaves into where things kick off in Halo 4. The series is a bold journey into the Halo universe and it tells a compelling story worth investing your time in, especially if you’re a fan of the franchise. The acting and special effects are surprisingly effective, and in addition to amping you up for the new game it will also make you wish a Halo miniseries a la HBO’s Band of Brothers was made. Forward Unto Dawn can be viewed online at Machinima or on your console via the Halo Waypoint app.

Halo 4 is being sold in various forms; there’s the regular copy ($60), the limited edition copy ($100), it’s bundled in a Halo-themed 320GB console package ($350), and there’s a Halo-themed wireless controller ($60). Want a read more before jumping in? IGN gives a glowing review. Watch the launch trailer after the break. Continue reading ‘Halo 4’ releases Tuesday; prepare and watch ‘Forward Unto Dawn’ web series

Xbox SmartGlass is live for Windows 8 users (coming soon to Windows Phone, iOS & Android)

Last week Microsoft began rolling out a dashboard update for Xbox 360. In addition to Internet Explorer and Xbox Music, the update also prepped the console for Xbox SmartGlass. Unveiled at this year’s E3 press conference, SmartGlass enables users to interact with their Xboxes via smartphones and tablets. The most basic feature of SmartGlass allows you to control the Xbox dashboard, media playback, and the browser using your mobile wireless devices. The technology’s real potential lies in its second screen experiences. For example, after queuing up a movie on your tablet, you can resume its playback on your HDTV. When the movie is playing on your TV, your tablet will provide related content including the actors starring in the film and this gives you the opportunity to discover other movies they are in. In addition to providing related content for movies and TV shows, a second screen experience can also keep you up to date on the latest sports stats, player bios, and breaking news in real-time while you’re watching ESPN, NBA GameTime, or UFC through your Xbox. Beyond entertainment, developers will start to integrate SmartGlass into their games. For example, in Harmonix’s Dance Central 3 you can queue up the next track on your phone or tablet while a current song is being played. Expect the selection of second screen experiences to grow as time goes on.

Currently the Xbox SmartGlass mobile app is only available for Windows 8 and its coming to Windows Phone 8 after that launches next week. Microsoft promises to release the app (it will update the existing “My Xbox Live” app) for iOS and Android users in the coming weeks. Jump after the break to watch a walkthrough.

Update: Xbox SmartGlass for Android is now available in the Google Play store. Have at it!

[Via Major Nelson] Continue reading Xbox SmartGlass is live for Windows 8 users (coming soon to Windows Phone, iOS & Android)

Xbox 360 dashboard update rolling out today, Xbox Music coming to Microsoft devices this month

Flip on your Xbox 360 today and you might find an update waiting for you to download and install. Microsoft releases updates to its video game console every fall and spring, and we’re well into October so this refresh shouldn’t come as a giant surprise. Nor should most of its features since the most prominent ones were highlighted at this year’s E3. But let’s recap. With nearly every update comes a refreshed dashboard with user interface tweaks; overall the design and layout largely remain the same, but you’ll notice that each hub now houses more tiles. Some of them are tailored to your gaming habits, recent activity, and content ratings, while others are merely advertisements. You can create a personalized folder of “pinned” items; you can pin your favorite games, movies, TV shows, and music to an easy-to-access destination on the dashboard. Bing search has been enhanced to allow for search by genre; for example, you can speak to your Kinect and say “Xbox, Bing sci-fi” and related content will show up. And last but not least there’s the introduction of Internet Explorer; Xbox nabs a web browser. Where’s Xbox SmartGlass? Microsoft is holding off on the second-screen experience until Windows 8 launches; when it does users will be able to control their consoles via tablets and smartphones and interact with content in new ways. (Learn more about SmartGlass here.)

Here’s how the rollout will work, according to Xbox’s Major Nelson. “To ensure a stable release, this will be a gradual deployment across subscribers and regions over the course of the next week. Our initial deployment will reach approximately three million consoles worldwide, with additional users being updated over the course of a couple weeks.” So there you go.

Announced separately from this fall’s dashboard update is the rollout of Xbox Music. With Windows 8 and Windows Phone 8 on the horizon, Microsoft wants to forget the Zune era and start anew with a cloud-based music service that extends across the desktop/tablet OS, the phone OS, and the home console. Currently Xbox Music is available on Xbox 360. Users will notice a newly branded destination to browse, stream, and download music. In the Music hub there’s an Xbox Music tile that takes you to Microsoft’s collection of 30 million songs. To access the content, users must sign up for an Xbox Music Pass that goes for $9.99/month or $99.90/year. With the Pass, you can stream individual songs and full-length albums, ad-free. A free 30-day trial is offered if you feel so inclined to dip your toe.

When Windows 8 ships later this month on October 26, Xbox Music will be the destination for music consumption from Microsoft there, too. Unlike 360 owners, desktop/tablet users will have free unlimited, ad-supported access to the music database. Purchase an Xbox Music Pass and the ads go bye-bye; and also with the Pass, you’ll be able to save songs for offline listening. A feature called Smart DJ allows you to personalize a radio station based on your favorite artists. Since Xbox Music is a cloud-based service, your entire music collection (including playlists and Smart DJ data) is synced across devices including your desktop/tablet, phone, and console. Start streaming a song on your Xbox, pause it, and continue exactly where you left off on your tablet. You get the idea. Feel the urge to download a song for keeps? Purchase it in the Xbox Music Store, available on Windows 8 and Windows Phone 8.

Speaking of Microsoft’s phone OS, Xbox Music will begin to rollout to WP8 devices as they ship after the OS’ release later this month. Xbox 360’s rules apply to WP8 devices–an Xbox Music Pass is required to access streaming content. To reiterate, free ad-supported streaming is only available to Win8 users. Microsoft notes that they plan to expand the service to other platforms (think Android, iOS) sometime in the future.

In review: your Xbox is about to be injected with new life, and Microsoft is ready to take on the likes of Apple, Amazon, and Spotify with the launch of their very own cloud-based music streaming service and storefront. If you’ve got an Xbox, you can explore Microsoft’s new offerings today; for the rest of you it will come baked in Windows 8 when it releases in just over a week.

[Via MajorNelson; Microsoft]

Nintendo announces 23 games launching with Wii U on November 18

A couple weeks back Nintendo revealed some juicy information pertaining to the Wii U including pricing, availability, and games. The house that built Mario announced that over 50 games will release over the course of a specified launch window that runs from November 18 (launch day) to March 31, 2013. Thanks to a newly minted press release (in full after the break), we now have a better idea of what games specifically will be sold alongside the console on launch day. A total of 23 titles–including New Super Mario Bros. UCall of Duty: Black Ops IIAssassin’s Creed IIIZombiU, and EA SPORTS FIFA Soccer 13–will be available day and date with the system.

Says Nintendo of America’s Reggie Fils-Aime: “We’re making sure that Wii U owners will have great games to play from the moment they open the box, and that a steady stream of fun new games is always on the way. We have something for everyone, from new franchises to creative new approaches to familiar favorites.”

Jump after the break to see the full list of launch window titles; the ones marked with “Nov. 18” come out the same day as the Wii U.

[Via Nintendo] Continue reading Nintendo announces 23 games launching with Wii U on November 18

Sony outs redesigned PlayStation 3, and other announcements from TGS 2012

At this year’s Tokyo Game Show, Sony announced a new smaller and lighter PlayStation 3. This marks the second time the PS3 has gone under the knife since its debut in 2006. Here are the most significant changes, according to the PlayStation maker:

Thanks to a complete redesign of the internal architecture, the volume and weight of the new PS3 has been reduced by more than half compared to the very first PS3 model with a 60GB HDD, and by 20% and 25% respectively compared to the current PS3. By adopting a sliding disk cover, the new PS3 continues with the characteristic sleek curved body design, which fits various places in the home and enables users to enjoy an array of entertainment content.

Starting September 25, Sony will sell the newly redesigned PS3 in a $269.99 bundle that includes a 250GB HDD, a copy of Uncharted 3: Drake’s Deception: Game of the Year Edition, and a voucher to download bonus content for the game DUST 514. About a month later on October 30, a 500GB varient will release and come bundled with Assassin’s Creed III; pricing is still TBD. A white version and one with 16GB Flash storage were also unveiled, but these are exclusive to Japan for now. Browse the gallery below for a closer look at the even slimmer PS3.

Also announced at TGS is that PlayStation Plus is coming to the PS Vita. If you’re already a member of Plus on the PS3, there will be no entry fee to port your status to the portable. If you’re a new subscribers you’ll be able to choose from two options: $18 for 90 days or $50 for one year. Plus features for Vita include an Instant Game Collection, discounts for games and DLC, online game storage, automatic updates and trophy sync. Plus for Vita launches this November.

Lastly, Sony announced that PlayStation Mobile is coming to smartphones and tablets on October 3. PSM promises to bring “PlayStation-like” game experiences to PlayStation-Certified devices. Said devices will come from partners like HTC, Fujitsu, Sharp, and of course Sony.

And in related PS news, the augmented reality experience known as Wonderbook will ship November 13. For $79 you get the hardcover Wonderbook that’s filled with AR codes, a PlayStation Eye camera and a Move controller, and the Wonderbook launch title featuring source material from J.K. Rowling Book of Spells. This bundle is all that’ll be available this year, but Sony says to look forward to next year when new Wonderbook titles Diggs: Nightcrawler, BBC’s Walking with Dinosaurs, and others from Disney will come out to play.

[Via PS Blog 1, 2, 3, 4]