Sony announced not one but two new video game consoles this week at its PlayStation Meeting at the newly dubbed PlayStation Theatre in Times Square, New York. The first console unveiled, which was widely expected to launch here, was the PS4 Slim. Of course, Sony doesn’t call it that officially, but it’s something gamers have become accustomed to during a console’s lifecycle. The updated PS4 is slimmer, lighter, and more energy efficient than the original model–it’s about 30 percent smaller and cuts power consumption by 28 percent to be more precise. Other minor differences: it boasts faster Wi-Fi (802.11 a/b/g/n/ac), a third USB 3.1 port around the back, and the optical port’s been removed. Other than that, it’s got the same guts and glory that the OG PS4 always had. The heftier PS4 will phase out of market when PS4 Slim drops September 15. For $299, you get the console fitted with a 500GB HDD, a copy of Uncharted 4: A Thief’s End, and an slightly updated version of the DualShock 4 wireless controller. The new DS4 features a secondary light bar above the touch pad, as well as USB communication. Preorder today.
Now let’s move onto the most exciting news of the event. “We realized that for the very highly discriminatory gamer, there’s always a desire for advancement and they want it in this generation…We are adjusting and accelerating our innovation cadence,” said Sony’s Andrew House to a crowd full of anticipation. In essence, what House is saying that Sony doesn’t want to make gamers wait any longer for a new, more powerful console. Instead of announcing the PlayStation 5, Sony’s taking a page out of Microsoft’s playbook and making a new console to “complement” the standard PS4 and sit right alongside it. Enter PlayStation 4 Pro. Jump after the break for more. Continue reading PlayStation 4 gets a mid-cycle boost with PS4 Pro: all the details inside