Microsoft kicked off E3 2015 with a media briefing that mostly included first-looks at anticipated game sequels and new IPs, and also a dash of exciting software and hardware announcements. It’s all for you after the break. Continue reading E3 2015: Microsoft kicks Xbox One into high gear with exciting games lineup and backwards compatibility
Tag Archives: Halo
Discover the Master Chief’s origins in ‘Halo 5: Guardians’ exploratory marketing campaign [Update: Two new trailers inside]
Microsoft’s expansive marketing campaign for Halo 5: Guardians begins now. Watch the helmet-shattering teaser trailer above and at the end you’ll notice the hashtag #HuntTheTruth. Shortly after the televised teaser launch, MSFT opened up a “Hunt the Truth” Tumbler that further explores the mystery behind the shrouded plot of the upcoming game. Fictional journalist and war photographer Benjamin Giraud hosts a weekly podcast that promises an in-depth profile of the Master Chief with an aim to uncover the truth behind his origins and motives. Fans of the Xbox franchise (myself included) are going to eat this up.
Halo 5: Guardians is expected to release this fall on Xbox One.
Update (3/29): Microsoft unleashed two extended trailers for Halo 5: Guardians tonight during the season finale of The Walking Dead on AMC. The first features Spartan Locke threatening Master Chief: “All hail the conquering hero. The one who was supposed to save us all. But now I must save us from you.” The second spot reverses the roles, with Master Chief pointing his weapon and saying, “You’ve completed your mission, Spartan Locke.” What’s happening?! See for yourself after the break. Also confirmed: the next Halo comes exclusively to Xbox One on October 27. Continue reading Discover the Master Chief’s origins in ‘Halo 5: Guardians’ exploratory marketing campaign [Update: Two new trailers inside]
Xbox and PlayStation at Gamescom 2014
Gamescom is a video games trade show–like E3, except for the that fact that it takes place in Europe (in Cologne, Germany to be precise) and it attracts a much, much larger crowd of attendees including members of the press and game developers. And just like they did at Los Angeles’ E3 in June, console makers Microsoft and Sony held press events revealing new titles, providing updates on previously announced ones, and showing off new system features. For the latest on the games, I recommend you visit Joystiq. This post will mostly focus on software updates coming to the Xbox One and PS4, as well as new hardware options revealed. For the full scoop, jump after the break. Continue reading Xbox and PlayStation at Gamescom 2014
Comic Con: Ridley Scott debuts ‘Halo: Nightfall’ first look
Here’s a first look at Ridley Scott’s original live-action digital series Halo: Nightfall. Though Master Chief is nowhere to be found in this debut trailer, the scene is set for a Prometheus-like adventure into the gritty unknown. Here’s the scoop:
Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall follows the origin story of legendary manhunter Jameson Locke (Mike Colter) and his team as they are caught in a horrific terrorist attack while investigating terrorist activity on the distant colony world of Sedra. Led by Locke, the Office of Naval Intelligence (ONI) agents are forced to coordinate with a Sedran commander with a remarkable history and deep-rooted mistrust of ONI. As the plot unravels, they’re drawn to an ancient, hellish artifact where they’re forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives. Agent Locke is a new character in the Halo universe poised to play a major role in Halo 5: Guardians releasing on Xbox One in 2015.
Halo developer 343 Industries and Ridley Scott’s Scott Free Productions premiered the trailer at Comic Con announcing the series’ director Sergio Mimica-Gezzan (Battlestar Galactica, Pillars of the Earth, Heroes) writer Paul Scheuring (Prison Break), and cast led by Mike Colter (The Good Wife).
“In science fiction, we’re always searching for new frontiers. We’re drawn to the unknown,” said Scott. “With Halo: Nightfall, we’re pioneering a new medium in terms of interactive storytelling on Xbox. It’s going to be fun for long-time fans to see how the worlds come together with an ambition to attract new fans along the way with what we’ve created.”
Halo: Nightfall will come packed inside Halo: The Master Chief Collection and it will be made available to all Xbox Live subscribers beginning on November 11.
[Via Xbox Wire]
‘Call of Duty: Black Ops II’ generates $500 million in 24 hours, continues the record-streak
Another Call of Duty game released, another record is set. On November 13 Call of Duty: Black Ops II came out and in 24 hours the shooter generated more than $500 million worldwide. For the fourth consecutive year, Call of Duty is the biggest entertainment launch of the year following Modern Warfare 2 (generated $310 million in 24 hours in 2009), Black Ops ($360 million in 2010), and Modern Warfare 3 ($400 million in 2011). “Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for Harry Potter and Star Wars, the two most successful movie franchises of all time,” said Activision Blizzard CEO Bobby Kotick in a press release.
In other video game sales news, Halo 4 released last Tuesday on November 6 and raked in over $220 million on launch day. This makes it the most successful Halo launch in the franchise’s history, narrowly beating sales of Halo: Reach which generated $200 million in 2010. It was expected that Halo 4 sales would surpass the $300 million mark during its first week on the market, but that figure has not been made official yet. Stay tuned.
‘Halo 4’ releases Tuesday; prepare and watch ‘Forward Unto Dawn’ web series
This Tuesday Halo 4 releases for Xbox 360 and a new trilogy forges on. In the original trilogy developer Bungie introduced us to the iconic Master Chief and we controlled the super-solider as he discovered the Halo Array and the Ark, crippled the alien alliance known as the Covenant, and battled the parasitic Flood. After going on to release a prequel to Halo 3 designated ODST and a prequel to Halo: Combat Evolved with Halo: Reach, Bungie handed the franchise’s reigns to a new developer, 343 Industries. Halo 4 brings us back into control of the Chief, and we find him just where we left him at the end of Halo 3 in 2007; he’s aboard the UNSC ship Forward Unto Dawn, floating in space drifting toward a mysterious Forerunner planet called Requiem. Chief’s last words were delivered to Cortana, his AI companion, and they were, “Wake me, when you need me.” Halo 4, in addition to providing addicting online multiplayer modes, will delve deeper into the franchise’s mythology as Master Chief inadvertently crash lands on a Forerunner planet infested with Covenant, Forerunner technology, and, according to the game’s marketing, “an ancient evil awakens.” And on top of that, there’s something wrong with Cortana; she is going “rampant” (or insane) because she is operating beyond her natural lifespan.
Excited yet? Let me give you a boost…
Leading up to the release of Halo 4, Microsoft Studios and 343 Industries developed a five-part live-action web series set in the Halo universe. Forward Unto Dawn follows a group of freshman cadets at the UNSC’s Corbulo Academy of Military Science and places particular focus on troubled cadet Thomas Lasky. The story takes fans to the beginning of the Human/Covenant war and it seamlessly weaves into where things kick off in Halo 4. The series is a bold journey into the Halo universe and it tells a compelling story worth investing your time in, especially if you’re a fan of the franchise. The acting and special effects are surprisingly effective, and in addition to amping you up for the new game it will also make you wish a Halo miniseries a la HBO’s Band of Brothers was made. Forward Unto Dawn can be viewed online at Machinima or on your console via the Halo Waypoint app.
Halo 4 is being sold in various forms; there’s the regular copy ($60), the limited edition copy ($100), it’s bundled in a Halo-themed 320GB console package ($350), and there’s a Halo-themed wireless controller ($60). Want a read more before jumping in? IGN gives a glowing review. Watch the launch trailer after the break. Continue reading ‘Halo 4’ releases Tuesday; prepare and watch ‘Forward Unto Dawn’ web series
Limited edition ‘Halo’ Xbox 360 to release day-and-date with ‘Halo 4’ this fall
Halo 4 lands November 4, and to celebrate the start of a new trilogy from developer 343 Industries Microsoft is coming out with a limited edition Halo themed Xbox 360 console decked out in a grey-and-blue hue. $400 will net you the 320GB console, two Halo themed wireless controllers, a wired headset, a standard edition copy of Halo 4, and tokens for exclusive in-game and avatar marketplace DLC. What is typically a green glow around the console’s power button and the controller’s Xbox button is replaced by a blue glow to match the overall color scheme. Also, the console features in-game sound effects that can be heard when you turn the console on and press the disc eject button. If you want a slice of the Halo hardware without putting down four Benjamins you can opt to get the wireless controller that will sell standalone at $60 that same day. Get your preorder on at Amazon today. Soak it all up in the gallery below.
[Via Major Nelson]
‘Halo 4’ game box art unveiled, Limited Edition package detailed
The long-awaited return of Master Chief is almost here. Halo 4 is so close you can taste it preorder it. This week Microsoft fleshed out the $100 “Limited Edition” package that will go on sale alongside the standard $60 version of Halo 4 when it hits shelves November 6. Forty extra bucks will get you the following: War Games Map Pack (early access to “three future competitive multiplayer map packs, each including three locations”); Specializations (early access to “six Specializations to achieve higher ranks in your Spartan career and new unlockable customization options”); UNSC Infinity Briefing Packet (“includes an armor customization schematic, a blueprint of the massive ship itself, and insight into what it means to be one of humanity’s finest warriors: the Spartan-IVs”); and bonus digital content available through Xbox Live including unique armor and weapon skins, an exclusive in-game emblem, Avatar props, and an extended 90-minute version of the live-action digital series Halo 4: Forward Unto Dawn (it provides “an enthralling backstory leading up to the events of Halo 4). Preorder your UNSC-engraved Halo 4 Limited Edition package today. Image of the LE case and PR after the break.
Oh, and how awesome is the official Halo 4 game box art that’s pasted above? Watch it come alive after the break.
[Via Joystiq] Continue reading ‘Halo 4’ game box art unveiled, Limited Edition package detailed
Master Chief returns in ‘Halo 4’ on November 6
At last, Microsoft has set a date for the return of Xbox’s hero Master Chief. Halo 4 drops November 6, 2012. In a press release (in full after the break) Microsoft and new game developer 343 Industries spilled some details on franchise’s long-awaited comeback. “Set four years after the events in “Halo 3,” Master Chief returns to confront his destiny and face an ancient evil that threatens the fate of the entire universe,” reads the release. “”Halo 3,” the biggest consumer product launch of all time when it released in 2007, concluded the original game trilogy, but left many unanswered questions around the fates of the series’ beloved hero, the Master Chief, and his artificial intelligence companion, Cortana. On Nov. 6, fans will experience the next chapter of the iconic franchise.”
Microsoft’s Phil Spencer is quoted: “We are beginning a new saga with ‘Halo 4’ and embarking on a journey that will encompass the next decade of ‘Halo’ games and experiences. Millions of fans worldwide have been eagerly awaiting the opportunity to step back into the boots of Master Chief, and, with ‘Halo 4’ leading the charge, we’re confident 2012 will be the most successful year in Xbox history.”
It still hasn’t been determined what or who exactly John-117 will battle against in the next-gen first person shooter, but whatever it is I’m amped. Unless it’s The Flood again, cuz that would suck. Other Halo factoids… orignal game composer Marty O’Donnell is out (what a bummer!) and former Massive Attack member Neil Davidge has taken over the important role. Orchestrator Matt Dunkley explained to Edge: “We respect absolutely what [O’Donnell] did, and obviously these iconic themes are very close to gamers’ hearts. So we all listened to what he’d done, and I think you’ll always be on a hiding to nothing if you’re trying to pastiche that. Instead, we wanted to take that to another level. Hopefully the Halo fans will see that we’re being respectful, but we’ve also taken it somewhere else, and maybe onto a higher plane. If you’re always trying to reference back, you’re not creating new things.”
Jump after the break to get a behind the scenes look at the audio composition behind the game as well as soundtrack samples. In somewhat related news, 343 Industries invited late-night talk show host Conan O’Brien to their studio; watch the fun unfold after the break. Below, concept art.
November 6, are you here yet?
[Via Joystiq 1, 2, 3, 4; AllGamesBeta] Continue reading Master Chief returns in ‘Halo 4’ on November 6
Halo: Reach themed Xbox 360 console revealed
When I mention the date September 14, what comes to mind? If it isn’t Halo: Reach then what’s wrong with you?! Well, probably nothing…but if you’re any type of gamer you should know that the next game in the coveted Halo franchise drops on that day. To celebrate the release of Halo: Reach, Bungie and Microsoft have teamed up to create a limited edition Xbox 360 console inspired by the game. It is worthy to note that this is the very first new 250GB Xbox 360 themed console. The “whisper-quiet” fans, built-in 802.11n WiFi adapter, and slim form factor remain in tact. It does away with the black glossy exterior and introduces a Halo: Reach theme. It features “an exclusive silver design” that “captures the look and feel of the game.” It also packs “custom sound effects from the “Halo” universe”; the press release did not elaborate on this feature, so it shall remain a surprise to buyers upon powering up the console. The Xbox 360 comes bundled with a copy of Halo: Reach, two custom Xbox 360 Wireless Controllers with artwork inspired by the game, a Reach themed Xbox 360 wired headset, a token for the Limited Edition Elite armor set, and an episode of “Halo Legends”, the anime-styled show based on the game. The bundle is priced at $399 and is available to preorder today. It will hit the market in tandem with the game on 9/14. The Reach wireless controller ($59.99) and a wireless headset ($49.99) will be made available to purchase separately in late Augsust. Look in the gallery below to view the console at various angles.
Live demo: Halo: Reach (Parts 1, 2 & 3)
Game: Halo: Reach
Developer: Bungie
Release date: September 22, 2010
OK, so if you’re reading this I’m sure you know all about the next game in the coveted Halo franchise. Halo: Reach is a prequel that tells the story of the fall of planet Reach and it takes place before Halo: Combat Evolved and before the life and times of Master Chief. You play as Noble Team and your enemy, as usual, is the devout alien tribe known as The Covenant. Reach was not available to play at the Microsoft booth, however there were private screenings of live demonstrations of the single and multiplayer gameplay. Not only did I attend one of these live demonstrations, I managed to record the entire live demo!
In Part 1 (see above), a Reach producer plays through a mission called “The Long Night of Solace” and it takes place about half-way through the game. Watch as Noble Team kicks some Covenant ass. Part 2 (look after the break) takes you deep into space for some combat in the sky, spaceship-style. Part 3 (also after the break) features Firefight mode gameplay. Three people in the crowd were asked to join the Bungie reps to help show how this multiplayer mode works in Reach. Firefight mode is simple co-op fun; it’s just you and up to three other players joining forces to fight off Covenant attack. And now this mode supports match-making; so if your friends are not available to play with you the game will find others with similar skill level to help you beat up some Covenant, no problem. You will also be able to highly customize the gameplay in this mode. For example, you can control the number of rounds, where enemies show up, how they are killed (head-shots only, for example), and what happens when they killed (they can explode into confetti!). You can even save and upload your customized game rules to the Bungie servers so other Reach players can jump into your creation. Lastly, another addition to Reach multiplayer is the ability to rack up credits and use them to purchase upgrades in the armory; these are used to customize your own Spartan avatar.
So what are you waiting for? Watch the splitscreen mayhem unfold in the video embedded after the break!
Halo: Reach gets September release, Bungie thanks players with video
Mark your calenders, people. Halo: Reach will release September 14, 2010. And if you’re an ultimate Halo fan and expecting to get your game on day one, be sure to preorder as soon as possible. Bob McKenzie, senior vice president of merchandising at GameStop: “Pre-orders for ‘Halo: Reach’ have been off the charts, with fans snapping up the limited and legendary editions since they were introduced just a month ago. Overall, it’s a real testament to the passion of the ‘Halo’ fan base.”
The Halo: Reach beta invitational was a huge success for developer Bungie and Microsoft. Over 2.7 million gamers participated in the beta, playing over 13 million games for over 16 million hours. In a fun way to thank Halo fans for taking part in the beta, Bungie compiled a bunch of in-game footage captured by players. The video, embedded above, contains some awesome sticks and impressive kills..so check it out.