Category Archives: Technology

Google introduces a new way to search on mobile: Handwrite

There’s a new way to search on your mobile device, and it comes from the king of search Google. It’s called Handwrite and the concept is simple: once enabled, Handwrite allows you to use your finger to draw letters to input a search query. Google says they “designed Handwrite to complement rather than replace typing.” Handwrite, still in beta but available for the gen pop to try out, is there for times when pecking at a virtual keyboard is tough–like when you’re a passenger in a bumpy taxi ride, for example. Here’s how to enable Handwrite: go to www.google.com on your mobile device, go to Settings, enable Handwrite, tap Save, and refresh the Google homepage. The Handwrite icon (a cursive “g”) will appear in the bottom right corner of the screen letting you know it’s turned on. Once enabled, you can start drawing letters near anywhere on the screen and you’ll see them appear in the search box. See your query autocompleted by Google in the drop-down list? Click it and your search is complete. It works surprisingly well. If you’ve got a device running OS5+, Android 2.3+ (phones), or Android 4.0+ (tablets), give it a spin today. Video demonstration after the break.

[Via Google] Continue reading Google introduces a new way to search on mobile: Handwrite

Microsoft announces Windows 8 release date, details Office 2013

Mark your calendars. Microsoft’s Steven Sinofsky has announced that the company’s next operating system–Windows 8–will release October 26, 2012. On this day consumers will be able to get their hands on the final version of the OS whether they are upgrading their current PC or wanting to purchase a new one. When it ships three distinct versions of Windows 8 will be floating around: Windows 8, Windows 8 Pro, and Windows RT. For a chart that helps visualize the differences, click here. Note that RT will not sell in stores and will only come preinstalled on devices such as the Microsoft Surface.

Recently Microsoft also took the covers off the next version of their productivity suite. Office 2013 focuses on the cloud for saving and accessing content across multiple devices, social and new visual scenarios, and touch input for tablet accessibility. You can read all about the new Office right here, and you can even download a free customer preview of the software that includes Word, PowerPoint, Excel, OneNote, and Outlook and give it a test drive. Microsoft has not specified price and release date info, but it was made known that Office 2013 Home and Student edition will come preloaded on all Windows RT devices. Stay tuned.

[Via Microsoft 1, 2]

Limited edition ‘Halo’ Xbox 360 to release day-and-date with ‘Halo 4’ this fall

Halo 4 lands November 4, and to celebrate the start of a new trilogy from developer 343 Industries Microsoft is coming out with a limited edition Halo themed Xbox 360 console decked out in a grey-and-blue hue. $400 will net you the 320GB console, two Halo themed wireless controllers, a wired headset, a standard edition copy of Halo 4, and tokens for exclusive in-game and avatar marketplace DLC. What is typically a green glow around the console’s power button and the controller’s Xbox button is replaced by a blue glow to match the overall color scheme. Also, the console features in-game sound effects that can be heard when you turn the console on and press the disc eject button. If you want a slice of the Halo hardware without putting down four Benjamins you can opt to get the wireless controller that will sell standalone at $60 that same day. Get your preorder on at Amazon today. Soak it all up in the gallery below.

[Via Major Nelson]

HTC Droid Incredible 4G LTE available today on VZW for $149.99

Get ready for a mouthful. The Droid Incredible 4G LTE by HTC is now available on Verizon Wireless. Phew! Now, spec time. The latest Droid sports a 4-inch (960×540) super LCD qHD display and is powered by a 1.2 GHz dual-core Qualcomm Snapdragon S4 processor. An eight megapixel rear-facing camera comes complete with autofocus, LED flash, BSI, f/2.2 and 28mm lens, and a front-facing camera enables video chat. As its name indicates, this Droid takes advantage of Verizon’s speedy 4G data and it can act as a mobile hotspot and share its 4G LTE connection with up to 10 Wi-Fi-enabled devices. Android 4.0 Ice Cream Sandwich is on board, as is the latest version of HTC’s customizable skin Sense 4. You can order one direct from VZW for a cool $149.99 after a $50 rebate once you sign the dotted line for a new two-year contract. Look in the gallery below to view the handset at various angles. PR, per usual, is after the break; and so is a video!

[Via Verizon] Continue reading HTC Droid Incredible 4G LTE available today on VZW for $149.99

Google I/O 2012: Nexus 7 tablet, Nexus Q media streamer, Android 4.1 Jelly Bean, Google+ & Project Glass

Google announced a slew of new hardware and software at this year’s I/O event for developers. From tablets to a funky-looking media streamer, to the next version of Android and even the futuristic Project Glass, the boys of Mountain View covered it all so let’s dive right in.

Nexus 7

The Nexus 7 serves the same purpose as the Nexus smartphone lineup: it provides a pure Android experience, but on a tablet. The 7-inch slate was made in collaboration with hardware manufacturer Asus, and it packs a 1280×800 back-lit IPS display with scratch-resistant Corning Gorilla glass. It measures 198.5 x 120 x 10.45mm and weighs an impressively light 340 grams. A quad-core Tegra 3 processor from NVIDIA and 1GB of RAM power the tablet, and a 4325 mAh battery 9 hours of HD video playback and 300 hours of standby time. As far as sensors go, there’s an accelerometer, GPS, a magnetometer, and a gyroscope. WiFi 802.11 b/g/n, Bluetooth, and NFC are also on board. Ports include Micro USB and a 3.5mm headphone jack, both located on the bottom of the device. There’s rear-facing camera, but you’ll find a 1.2MP front-facing camera for video chatting. 8GB and 16GB storage capacities are available to pre-order today through the Google Play storefront at $199 and $149, respectively. The tablet ships later this month and comes with a $25 credit for the Play store plus a copy of Transformers: Dark of the Moon and other media-related extras. It runs the latest version of Android (that is 4.1 Jelly Bean, more on this later) and Google says it was “made for Google Play.” On the homescreen you’ll have quick access to games, your music, movie, and TV show libraries, and your book and magazine collections. In related news, the Google Play store has been updated and now sells magazines, TV shows, and movies can be rented and purchased.

Continue reading Google I/O 2012: Nexus 7 tablet, Nexus Q media streamer, Android 4.1 Jelly Bean, Google+ & Project Glass

Nintendo 3DS XL coming to the U.S. on August 19 for $199.99

Perhaps this is something Nintendo should have announced at their underwhelming E3 press conference. On August 19 the company will release a jumbo-sized version of the 3DS handheld. The Nintendo 3DS XL (or LL in Japan) features a 90 percent larger viewing area up top with a 3D screen that measures 4.88 inches diagonally. The bottom screen has grown too to 4.18 inches. Gamers will also notice an updated form factor and “battery life [that] outperforms that of the original Nintendo 3DS.” The 3DS XL will ship with a 4GB SD card and come in red and blue models. The MSRP is $199.99. August 19 also happens to be the same day the anticipated title New Super Mario Bros. 2 comes out; no coincidence there.

Says Nintendo of America president Reggie Fils-Aime: “No other hand-held entertainment experience compares to the fun of Nintendo 3DS. With the launch of Nintendo 3DS XL on Aug. 19, consumers will be able to enjoy the great lineup of current and upcoming games on an even grander scale. Plus, Nintendo 3DS XL gives owners even more real estate on their screens to enjoy entertainment applications like Nintendo Video and Netflix.”

In other Nintendo news, it has been announced that a new Super Smash Bros. title is in the works for both the Wii U and 3DS. Developers Sora and Namco Bandai Games are working on it.

[Via Nintendo 1, 2, 3; Joystiq]

My Xbox Live companion app update turns your smartphone into a Dashboard navigator

While you wait with bated breath for Xbox SmartGlass to release on your portable devices, enjoy the next best thing which is a significant update to the My Xbox Live companion app for iOS and Android. Most significantly, the 1.5 update turns your iPhone into a remote control complete with directional arrows and the ABXY buttons. These are solely used to navigate your Xbox Dashboard and controlling media playback, not for playing games. A new section called Discover lets you browse new entertainment content and beam it to your Xbox. Also, you can now access a quick list of your most recent console activity. All of these aforementioned features work on Windows Phone and iPhone only. For the iPad retina display support has been added. And for Android users this is their first taste of the app. Get your download on here: iOS / Android

[Via Major Nelson]

Windows Phone 8 fleshed out, holds hands with Windows 8

At this year’s Windows Phone Summit, Microsoft lifted the veil off the next version of their mobile operating system. Codenamed Apollo, Window Phone 8 brings many new features and improvements to the platform. At the press/developer event, Microsoft’s Joe Belfiore talked about eight new platform announcements; they are all laid out below in easy to digest bullet-point form.

  • Latest and greatest hardware: Windows Phone 8 will support multi-core chipsets (up to a whopping 64 cores, to be exact), three screen resolutions including WVGA (800×480), WXGA (1280×768), and 720p (1280×720), and removable storage with MicroSD.
  • Internet Explorer 10: WP8 packs in IE10 featuring the same web browsing engine that’s coming to Windows 8. IE10 for WP8 is faster and more secure, with 4x faster JavaScript performance compared to WP7.5, 2x HTML5 feature support compared to WP7.5, and the SmartScreen anti-phishing filter to block malware.
  • Native code: WP8 introduces full C and C++ support which will help developers write apps for multiple platforms (including WP8 and Win8) faster. A native game development platform is provided based on DirectX, and this makes it possible for game devs to write the same game for the phone and the PC.
  • Better sharing with NFC: A new Tap + Send feature allows users to easily share contact information between Windows devices; simply tap your phone to a Win8 tablet and instantly a contact card is shared. Also, peer-to-peer WiFi connections can be made between Windows devices and this allows for unique game experiences between phones and tablets. Initiate a game on a phone and tap it to a friend’s tablet and within seconds the two of your are participating in a multiplayer wireless game experience.
  • The most complete wallet experience: Microsoft has built a wallet experience similar to Apple’s Passbook and Google’s Wallet. In this app users can store credit & debit cards, loyalty & membership cards, and access saved deals (read: digital coupons). With secure SIM technology, users can “tap to pay” at compatible checkout counters. Every Windows Phone running WP8 will ship with the Wallet hub, and it will be able to connect to third party apps. This means that even if your carrier blocks the tap to pay feature, you can still use the app for other functions such as storing and organizing your coupons. Wallet will launch in France with Orange first, and at some point next year it will make its way to the US.
  • Nokia Map Technology: Every WP8 device will come with Nokia’s NAVTEQ Map data baked in. The maps experience includes offline map support, turn-by-turn directions, and map control for developers.
  • Windows Phone 8 for Business: Microsoft is ready to make the Windows Phone platform fully enterprise-ready. The mobile OS includes BitLocker encryption and secure boot, line-of-business app deployment, remote management, and a customizable Company hub and apps.
  • The Start Screen: The WP start screen has been reimagined to be more personal and customizable. “People are in total control of their Live Tiles,” says Belfiore. Users can resize tiles with three sizes to choose from and they can be moved around for a personal layout. A new palette of theme colors is part of the update, too. The new look makes for a more consistent experience between Windows 8 and Windows Phone 8. More on this in a bit… Continue reading Windows Phone 8 fleshed out, holds hands with Windows 8

Microsoft pairs Windows 8 with new line of Surface tablets

With Microsoft’s next iteration of Windows on the horizon, the company has decided to go head-t0-head with its longtime industry competitor Apple by introducing its very own tablet. Though Microsoft is best known for its software, it has developed hardware over the years including innovative mice and keyboards. Microsoft CEO Steve Ballmer made this case: “Much like Windows 1.0 needed the mouse to complete the experience, we wanted to give Windows 8 its own companion hardware innovation.” Meet Surface. And no, the company is not referring to its bulky, pricey multitouch Surface table; this is a brand new line of tablets running Windows 8.

Currently the new Surface family consists of two devices and two covers. Surface for Windows RT is powered by an NVIDIA-based ARM chip. It is 9.3mm thick and weighs 676 grams. It packs a 10.6-inch ClearType capacitive multitouch display, front and rear-facing cameras, a 31.5Wh battery,USB 2.0, microSD, and Micro HD Video ports, and 2×2 MIMO antennae for “the best WiFi performance possible” no matter how you hold it.

Surface for Windows Pro is powered by an Intel Core i5 Ivy Bridge processor. It is slightly thicker and heavier than the RT model measuring at 13.5mm thick and weighing 903 grams. It too packs a 10.6-inch optically-bonded ClearType capacitive multitouch widescreen 16:9 display, but this one outputs full 1080p HD. Front and rear-facing cameras are present, as is a larger 42Wh battery, speedier USB 3.0, microSDXC, Mini DisplayPort, and 2×2 MIMO antennae. Surface for Windows Pro supports digital inking and comes with a magnetic stylus that sticks to the side of the device when it’s not in use. Built into the display are sensors that detect when you’re using the pen versus your finger on the touch display. The display won’t trip out when you’re drawing with the stylus while your palm rests elsewhere on the screen; Microsoft calls it Palm Blocking.

What the two models share is an extremely durable design Microsoft calls VaporMg (pronounced Vapor-Mag). Surface is the first PC with a full magnesium case. Described as “incredibly strong yet airy,” Surface boasts a permanent search and ware-resistant design and the display has a protective layer of Corning’s Gorilla Glass 2.0. Edges are beveled away at 22 degrees “so the PC itself fades into the background.” The design makes room for a built-in kickstand that morphs the tablet into a functional laptop. And every laptop needs a keyboard and trackpad… Continue reading Microsoft pairs Windows 8 with new line of Surface tablets

WWDC 2012: Apple refreshes MacBook lineup, intros iOS 6, talks Mountain Lion

At this year’s World Wide Developer’s Conference, Apple spent equal time talking about hardware and software updates. The annual event heated up when the MacBook lineup received a healthy dose of upgraded processors and graphics, among other spec bumps. Also, a brand new “next-generation” MacBook Pro was unveiled. Later, the mobile iOS that powers iPhones, iPads, and iPod touches was significantly enhanced with the introduction of iOS 6. For all the details, read on.

MacBook

The MacBook Air was refreshed with the following spec bumps. The thin-and-light laptop now packs the 3rd-gen Intel Core processors, also known as Ivy Bridge; these dual-core i7s can reach speeds up to 2.0GHz (or up to 3.2GHz with Turbo Boost). Memory reaches 8GB 1600MHz, and graphics can perform up to sixty percent faster. Flash storage has been beefed up to 512 GB and is 2x speedier featuring a 500MBps read speed. The Air also includes a USB 3 port and a FaceTime HD camera (720p). There are two 11-inch and two 13-inch configurations, both shipping today and both starting at $100 cheaper than the previous generation. The 11-inch MacBook Air with 64GB starts at $999 and the 13-inch Air with128GB starts at $1,199.

The MacBook Pro was also refreshed and here are the note-worthy spec bumps. Just like the new Airs, the updated Pros now include the 3rd-gen “Ivy Bridge” Intel Core processors; these dual-core i7 processors reach speeds up to 2.7GHz (or up to 3.7GHz with Turbo Boost). Memory reachers 8GB 1600MHz. Graphics are upgraded to NVIDIA’s GeForce GT 650M (based on the graphics chip maker’s new Kepler architecture), with up to 1GB video memory that is up to sixty percent faster than before. USB 3 is on board. There are two 13-inch and two 15-inch MacBook Pro configurations, both shipping today and they start at the same price ranges as the previous generation Pros. The 13-inch MacBook Pro with a 2.5GHz processor speed starts at $1,199 and the 15-inch Pro with a 2.3GHz speed starts at $1,799.

And now we move onto what Apple is branding the “next generation” MacBook Pro. The company says it’s “the best computer we’ve ever made.” In short, what makes this new breed of Pro so special is that it’s made thinner and lighter and it packs a gorgeous Retina Display. You want hard specs, so here they are. This new Pro measures at 0.71 inches thin (a quarter thinner than the standard Pro) and it weighs 4.4 pounds. The 15.4-inch screen is a Retina Display with an impressive resolution of 2880×1800, packing 4x the number of pixels than the previous-gen Pro. With 220 pixels per inch, Apple crowns this “the world’s highest-resolution notebook display.” Lion has been updated to take advantage of the higher resolution; Mac apps like Mail, Safari, iMovie and iPhoto will be compatible, along with others like Aperture, Final Cut Pro X, Adobe Photoshop, Autodesk Autocad, and the game Diablo 3. Just like they had to do when the Retina Display came to the iPhone, software developers will have to update their apps to make them Retina-ready. Jumping inside, the Pro runs on Intel’s fastest quad-core processors, that is Core i7s up to 2.7GHz (or up to 3.7GHz with Turbo Boost); memory goes up to 16GB 1600MHz; next-gen NVIDIA Kepler graphics GeForce GT 650M; up to 768GB fast flash storage; up to 7 hours of battery life with 30 days of standby time. Across the left-side of the powerful, noticeably thinner lappy you’ll find an SD card slot, HDMI, and USB 3 ports; along the right side there’s a MagSafe 2 port (the new port has been made thinner to fit the design), two Thunderbolt ports, USB 3, and a headphone jack. That’s right, this Pro has ditched an optical drive, FireWire, and Gigabit Ethernet. Apple sells adapters if you require these. Additionally, the MacBook Pro with Retina Display features a glass multitouch trackpad, backlit keyboard, 802.11n WiFi and Bluetooth 4.0, FaceTime HD camera, dual microphones, stereo speakers, and a new internal fan system that outputs nearly imperceptible sound. Two configurations of the next-gen Pro ship today starting at $2,199. Continue reading WWDC 2012: Apple refreshes MacBook lineup, intros iOS 6, talks Mountain Lion

E3 2012: Nintendo disappoints with lackluster Wii U software lineup, saves little time for 3DS

It started to seem like every year Nintendo could impress with their innovative hardware and nostalgic titles starring Mario, Zelda and the like. At this year’s press conference, however, things fell flat and at times felt downright boring. The robotic president of Nintendo of America Reggie Fils-Aime could not manage to lift spirits as he trudged through a small lineup of mostly typical games being produced for the Wii U. Besides a brief video detailing the Wii U Game Pad, Ninty spent no time discussing the new hardware; they didn’t even show off the Pro Controller that had many fanboys drooling when it was announced just days before the press event during the company’s pre-E3 online stream. We came into the Nintendo E3 presser knowing that it would likely be focused entirely on games; Reggie confirmed this at the very start of it. When the dust settled in the end, though, I wasn’t left very impressed.

If you think about it, this press conference was important for Nintendo. It gave them the opportunity to fully flesh out their next-gen console and sell it by showing off the innovative ways the Wii U Game Pad will transform the way people play games. The company made sure to lineup first party games like Pikmin 3, New Super Mario Bros. U, and Wii Fit U but they failed to really capture how they will take advantage of the Game Pad. They showed off quick pre-recorded game sessions, when instead they should have brought developers out to show gameplay in real time. That said, here’s what we learned. In Pikmin, the Game Pad enables up to four leaders to control standard and new “rock” Pikmin to preform a variety of tasks. The Game Pad shows you a map of the land and makes it easier to roam back and forth between your leaders. The new Mario title supports up to five players, four using Wiimotes and one on the Game Pad. Reggie says that the Game Pad gamer “can use the touchscreen to helpfully place blocks along the way.” And that’s it. Nothing more was revealed as to how the Game Pad will truly enhance the gaming experience. We do know, however, that you’ll be able to pause the game on the big screen and continue playing it on the Game Pad, which is a cool feature. Wii Fit U is tailored to once again take advantage of the Balance Board peripheral and this time also the Game Pad to aid users in new exercise routines and “off-TV play.” In the demo video, a women watches a nature channel while a man continues his workout session looking at a GamePad for support.

Third party developers also had a presence at the event, namely WB Games and Ubisoft. WB is bringing Batman Arkham City to the Wii U but with a subtitle Armored Edition. The Game Pad will provide gamers a look at the Batman’s inventory, among other things. The popular, fun title Scribblenauts is coming to Wii U as well under the name Scribblenauts Unlimited. Later Ubisoft showed off Just Dance 4 (up to four people can dance and the Game Pad holder acts as a “puppet master” selecting the dance moves) and ZombiU (the most intriguing of the bunch that turns the Game Pad into a sniper scope, an x-ray scanner, and code breaker). A game with the working title Sing showed off a karaoke-style game that fills the Game Pad with lyrics “so that you can face your friends instead of the TV screen” while you’re singing and dancing along to the music. Yeah. All the other titles that were revealed got packed into a coming soon reel that didn’t quite whet anyone’s appetite.

At one point a Nintendo rep tried to dive into what’s coming to the 3DS, but he barely had time to say anything at all. What we got was a quick look at two new Mario titles and one starring his taller brother Luigi: New Super Mario Bros. 2 (“this Mario is all about the gold”), Paper Mario: Sticker Star, and Luigi’s Mansion: Dark Moon. And then another coming soon reel displayed a bunch of 3DS titles so quickly you could barely muster up excitement for any of them.

Nintendo ended the event with the unveiling NintendoLand, a collection of mini-games that will ship alongside the Wii U that serves the same function as Wii Sports did with the Wii. Simply put, NintendoLand will help gamers understand the appeal of the second screen packed inside the Game Pad. NintendoLand is a theme park that includes twleve attractions. At the presser five of the twelve were announced and they are: Donkey Kong’s Crash CourseLuigi’s Ghost MansionAnimal Crossing: Sweet DayThe Legend of Zelda: Battle Quest, and Takamaru’s Ninja Castle. As you can tell, each attraction takes on a classic Nintendo franchise and when your Mii enters one it will also change appearance to match the setting. The theme park is an open world environment where Miis around the world can gather and interact with one another.

In the end, Nintendo spent way too much time talking about how they didn’t have enough time to cover everything. Reggie and company kept pressing that viewers visit e3.nintendo.com for more information regarding the games; during all that time they could have packed in more game reveals and proper demonstrations for both the Wii U and 3DS. In the beginning Reggie introduced the term “asymmetric gameplay”; he said, “this means putting one player with the Game Pad in a solitary role, competing differently, maybe even winning different. Pitting just you against everyone else.” Sound interesting, right? Though the term was bounced around a couple times thereafter, it wasn’t fully realized because none of the games were fleshed out with real time demos. They tried to do it at the end with NintendoLand’s Luigi’s Ghost Mansion mini-game, but that demo got boring quick because we were watching a pre-recorded demo that was too wordy and scattered.

Reggie also through this out: “Our goal with the Wii U this year…is to provide new and engrossing game experiences for every type of player–from the hardest of the core to the newest of newbies.” Batman and ZombiU are welcome entries for the hardcore types, but Nintendo failed to address that demographic here. Titles like Wii U Fit and NintendoLand dominated the show, and if Ninty was really dedicated to draw in the Xbox and PlayStation crowd they would have allotted time to more first and third party games that scream “I’m hardcore!” This they did not do. Since much really wasn’t discussed at Ninty’s presser this year, I will echo Reggie and advise you to visit e3.nintendo.com to learn more about how the new titles will integrate the Wii U Game Pad into gameplay. The 3DS is prominently featured there, too. The Wii U is releasing this holiday season with no hard release date, no price, and a launch lineup that barely has legs. Nintendo’s got to hold another conference before release time if they want to ramp up anticipation for their next-gen offering because this one didn’t do it.

Other announcements made at Nintendo’s press conference include: Continue reading E3 2012: Nintendo disappoints with lackluster Wii U software lineup, saves little time for 3DS

E3 2012: Sony takes care of the hardcore gamers with exclusives ‘Beyond: Two Souls’ & ‘The Last of Us’

Sony was all about the games at this year’s E3. The company’s press event started off with a PS3 exclusive title from Quantic Dream, the development team behind the visually impressive Heavy Rain and the even better looking, emotional Kara tech demo that came out recently. Lead developer David Cage revealed his new project Beyond: Two Souls with an extended trailer that introduces the game’s main character Jodie Holmes. Cage hand-picked actress Ellen Page (Juno) to star as Holmes in a game that begs the questions what happens when you die? Cage describes the game as “emotional, mature, and unique, but also epic, breath-taking, and spectacular” and he teases that “if you make the right decisions, maybe you will discover what lies beyond.” Cage ranks up there with Avatar inventor James Cameron as a master of the performance capture technology. Visually mind-blowing with an intriguing storyline, Beyond: Two Souls is a strong exclusive for PS3.

Next, the PlayStation maker brought out developer Super Bot Entertainment to play a round of PlayStation All-Stars Battle Royale. It’s Sony’s answer to Nintendo’s Super Smash Bros., a game that pits classic PlayStation characters against each other in a battle to a button-mashing death. The game stars Kratos (God of War), Sweet Tooth (Twisted Metal), Sly Cooper, Mael Radec (Killzone 2), Fat Princess, and PaRappa the Rapper; at the presser Nathan Drake (Uncharted) and Big Daddy (Bioshock) were added to the mix. More significant than the on-screen battle was that the demonstration consisted of some players using DualShock controllers on the PS3 and others participating with PS Vitas. The game will be released on both the PS3 and PS Vita and will come packed with Cross-Play and Cross-Save functionalities. The former meaning that you can fight players on your PS3 and wirelessly with PS Vita owners; the latter meaning you can start a battle on your PS Vita, save it, and resume it on your PS3 (and vice-versa).

Following the innovations of Nintendo’s Wii U and Microsoft’s SmartGlass, Sony is looking to expand its services to a second screen, in this case the in-house PS Vita. In addition to Cross-Play and Cross-Save with Battle Royale, Sony also teased “cross-controller” downloadable content with LittleBigPlanet 2. Later this year the new DLC will allow gamers to “play, create and share using the PS3 and Vita” together. Sony’s Jack Tretton described the experience like this. “Utilizing dual-screen gaming in single player, Vita becomes an enhanced controller for the PS3. It’ll give each player their own controls and perspectives but working towards the same objective.” He summed up, “Cross-platform features will enhance gameplay and create completely new experiences.” They didn’t focus on cross-platform functionality as nearly as much as Microsoft did, but here’s to hoping that Sony is working closely with developers and content providers to enable this exciting technology more broadly across games and other forms of entertainment.

The PlayStation Move card was played this year by way of a new augmented reality experience called Wonderbook. Sony has invented a physical book filled with pages with AR markers on them that when laid out in front of a PS Eye camera will bring to life stories much like a pop-up book would, only on a much more grander scale. PS owners need only purchase one Wonderbook and it has the potential to tell theoretically an unlimited number of stories. Sony says they’re working closely with developers and authors to come up with various interactive tales. The first one comes from Harry Potter scribe J.K. Rowling and it’s called “Book of Spells.” It features “exclusive, new and original writing from Rowling herself.” The PS Move controller becomes a wand and the gamer-reader embarks on an journey that will reveal the origins of the spells introduced in the Potter books, like the levitation spell “levioso.” The book releases this fall. Sony makes a point that Wonderbook “isn’t limited to just stories.” It can also serve educational purposes: “imagine sailing the seven seas to explore an atlas, walking with dinosaurs, traveling beyond the stars to discover astronomy.” Though demos of this type of usage weren’t shown, Sony said that Moonbot Studios is developing “Diggs Nightcrawler,” a story inspired by film noir, so at least a couple of books will be ready when the physical Wonderbook hits shelves later this year.

Back to the games for the hardcore gamers… Assassin’s Creed III is coming to PS3 and its pirate-themed demo excited the crowd as did the announcement for Assassin’s Creed III: Liberation for the PS Vita. Link the two games together and another form of cross-functionality takes place. “Cross-goods” include bonus content like new personas for your assassin. Far Cry 3 enables four-player co-op; the prequel God of War: Ascension looks to be a bloody good time; and the next title from Naughty Dog The Last of Us faded out the press event with a bang. The visuals and mechanics of that game look stunning. With Beyond, God of War, and The Last of Us, Sony proved this year that they are fully committed to securing innovative and genre-defining games to the PS3. There’s a reason why PlayStation fans are so loyal; even though the PS3 is transforming into an entertainment hub akin to the Xbox, Sony never loses focus on what matters most: the games.

Other announcements made at Sony’s press conference include: Continue reading E3 2012: Sony takes care of the hardcore gamers with exclusives ‘Beyond: Two Souls’ & ‘The Last of Us’